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Battlefield 3 is being developed PC 1st, Consoles 2nd.

Remember 64 player multiplayer matches, or when the Battlefield series wasn’t compromised in graphics or gameplay due to the Frostbite engine being built primarily for multi-platform play. I do, and for those like me it’s a happy day as there have been a few updates on the Battlefield 3 front.

Dice Ditching DX9 For DX11 And FrostBite 2 For Battlefield 3

First and foremost, Dice has completely built their new Frostbite 2 engine from the ground up. While I was impressed by what Dice accomplished with the original Frostbite, it did have it’s limitations. Frostbite 2 has been built to take full advantage of the extra muscle you can only find on a gaming PC. DX9 will not be supported by the new Frostbite Engine as it has been built primarily around DX11?s architecture, sorry XP users but it’s way past time you upgraded to 7 anyway. Frostbite 2 is also optimized to take full advantage of a 64bit OS and sports features such as multi-core optimization, multi-threading support, compute shader support, and tesselation.

While Dice seems to have taken great care in building Frostbite 2 with a PC platform in mind, the engine is still multi-platform. FB2 for the consoles will be tailored to each consoles specific strengths according to DICE rendering architect Johann Andersson…

“Frostbite 2 is developed simultaneously for the strengths of each platform”

That’s good news for PC gamers that were worried about their experience being somewhat lessened by a multi-platform engine for BF3! Instead of building a single engine that can run on all platforms, Dice has pretty much created multiple versions of FB2, with the console versions of FB2 obviously being scaled back to accommodate the limits of what said console can do.

I leave you with a quote from former DICE CEO Fredrik Lilegren…

“What the PC version is going to be, Battlefield 3, I think it’s going to absolutely blow everyone away, but I can’t tell you what it is, but it will blow people away.”

Lock & load gentleman!

(Source: Kotaku)

Editorial Note: So what does this mean? In all honesty, nothing. DICE will say whatever they need to say to calm the storm that has developed over the PC community. I would not put much trust into this recent statement till we some game specifications on all systems. Until then, all we can do is wait.

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15 Comments
  • WorldIsMine
    August 6, 2010
    Reply #1

    Post your comments, yo.

  • WorldIsMine
    August 6, 2010
    Reply #2

    “Frostbite 2 is developed simultaneously for the strengths of each platform”

    ^^^ That quote right there usually means trouble for PC gamers D:

  • Chad
    August 6, 2010
    Reply #3

    I hope they can get back to the BF2 game play style!!! MW2 sucks now with no private servers, hopefully they do not follow suit.

    • Zaemz
      August 22, 2010
      Reply #4

      I don’t think they could get away with NOT having dedicated servers. MW2 could get away with it because of match size and their focus on console. BF3 is a completely different beast, gameplay-wise and build-wise.

  • funkswing
    August 6, 2010
    Reply #5

    I’m holding my breath and keeping my fingers crossed. I think DICE understands what their flagship game series means to PC gamers.

  • Fever
    August 9, 2010
    Reply #6

    No XP/Dx9 support? Well thats just FAIL.

    • Levthon
      August 11, 2010
      Reply #7

      no dude, thats WIN, dx9 XP is the past, where do you live, in a cave?

    • _p1_
      August 26, 2010
      Reply #8

      Yeh no support for Win95, well that’s fail. Get with the times dude

  • Renegade
    August 9, 2010
    Reply #9

    Thank you to the editor for cutting through the BS with a hot knife. This is exactly the raw deal, they can say it’s going to be PC first, as did and does every multiplatform game to date, but really it’s not.

    EA/DICE already confirmed BF3 won’t have a separate BF3:MC, so as long as the game is being developed as a single entity for both platforms, the lesser of the two (console) will *always* bring it down, no matter what they say, unless they plan on making it completely unplayable on console (and they aren’t).

    The fact of the matter is fitting a PC game like BF3 on a console is like trying to build an Formula1 car that pushes the limits on the race track but is also able to take the kids to soccer practice: it won’t happen because it can’t, and if they say it can, they’re lying.

  • MrRight
    August 20, 2010
    Reply #10

    PC sucks dick

    • MrSTFU
      September 2, 2010
      Reply #11

      Ya it sucks dick just about as bad as your mom does.
      …Which really isnt that bad at all. In fact its fantastic. So you can stfu you stupid prick console player.

    • Ferb
      September 6, 2010
      Reply #12

      you fail

  • mujina
    August 21, 2010
    Reply #13

    So…. where did you find the quote saying “Battlefield 3 is being developed PC 1st, Consoles 2nd.” You didn’t even mention it in your article – and yes as the poster above me said there’s no way in hell there going to develop two versions of the game – they simply wouldn’t have the time or the will to spend the extra money. (which would be alot)

  • XDFMWarrior
    August 26, 2010
    Reply #14

    M.A.G Was Capable of 256 Players on one Server,Thats more than BF1942 and BF2 Combined.

    And Since Battlefield 3 will have 64 Players…It can be done on Consoles.

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